TextHeads

object TextHeads

Makes custom Chat Heads from Player Skin. And generate a Adventure Component

This requires a resource pack

Functions

Link copied to clipboard
fun generateHead(uuid: UUID, overlay: Boolean, unicodeCharDefault: Char = '\uF000', pixelSize: Int = 8, font: String? = null): Component
Link copied to clipboard
fun pixelColorsFromSkin(playerSkinUrl: String?, overlay: Boolean): Array<String?>
Link copied to clipboard
fun toComponent(hexColors: Array<String?>, unicodeCharDefault: Char = '\uF000', pixelSize: Int = 8, font: String? = null): Component