moveEntity

fun moveEntity(mode: EntityMoveMode, entityId: Int, xa: Short, ya: Short, za: Short, yRot: Byte, xRot: Byte, onGround: Boolean, hasRot: Boolean, hasPos: Boolean, callback: (packet: Shard_Packet<ClientboundMoveEntityPacketData>) -> Unit): Shard_Packet<ClientboundMoveEntityPacketData>