Npc

constructor(id: NamespacedKey, name: String? = null, playerEntity: Player, gameProfile: GameProfile, mirrorSkin: Boolean = false, location: Location, actions: EnumSet<InfoUpdateAction> = EnumSet.noneOf( InfoUpdateAction::class.java ), glowing: Boolean = false, type: EntityType? = null, equipment: MutableMap<EquipmentSlot?, ItemStack?>? = mutableMapOf(), turnToPlayer: Boolean? = null, turnToPlayerDistance: Int? = null, isVisibleForPlayer: MutableMap<UUID?, Boolean?>? = mutableMapOf(), skin: NpcSkinData? = null, entityId: Int, isTeamCreated: MutableMap<UUID?, Boolean?>? = mutableMapOf(), isLookingAtPlayer: MutableMap<UUID?, Boolean?>? = mutableMapOf(), permission: String? = "npc.", spawnOnJoin: Boolean? = null)