Package-level declarations
Functions
Link copied to clipboard
fun ServerPacketFactory.acceptTeleportationEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: (id: Int) -> Unit)
Link copied to clipboard
fun ServerPacketFactory.containerButtonClickEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: ButtonClickEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.containerClickEvent(items: MutableList<Slot>, player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: ContainerClickEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.customClickActionEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: CustomClickEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.interactEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: InteractEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.movePlayerEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: MovePlayerEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.moveVehicleEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: MoveVehicleEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.playerActionEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: PlayerActionEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.playerCommandEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: PlayerCommandEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.playerInputEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: PlayerInputEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.seenAdvancementsEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: SeenAdvancementsEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.selectTradeEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: SelectTradeEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.setCarriedItemEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: SetCarriedItemEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.signUpdateEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: SignUpdateEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.swingArmEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: SwingArmEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.useItemEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: UseItemEvent.() -> Unit)
Link copied to clipboard
fun ServerPacketFactory.useItemOnEvent(player: Player, name: NamespacedKey, shouldPublish: Boolean, callback: UseItemOnEvent.() -> Unit)