Package-level declarations

Functions

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fun ItemStack.craftItemEvent(action: CraftItemEvent.() -> Unit = {})

Custom Interaction Method for the CraftItemEvent. Register CrystalEvents and use the Event Manager.

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fun Display.playerInteractEntityEvent(interactionHeight: Float?, interactionWidth: Float?, action: PlayerInteractEntityEvent.() -> Unit = {})

Custom Interaction Method for the PlayerInteractEntityEvent. Register CrystalEvents and use the Event Manager.

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fun ItemStack.playerInteractEvent(action: PlayerInteractEvent.() -> Unit = {})

Custom Interaction Method for the PlayerInteractEvent. Register CrystalEvents and use the Event Manager.